Fixed Pirate in Mega Drive dat ?

General No-Intro related discussions.
Post Reply
root
Site Admin
Posts: 738
Joined: 19 May 2008 09:26

Fixed Pirate in Mega Drive dat ?

Post by root »

Rif: 1253 \ ElBarto on 27th March 2007, 17:19 wrote:

Hello, the next megadrive dat is almost finish, but I got some hesitation about a point : Should I included the fixed dump of the pirate games who doesn't work on actual emulator ?
The non-fixed rom will be included of course cause they're good dump.

Of course explain your choice

===============================================

Re: Fixed Pirate in Mega Drive dat ? \ Yakushi~Kabuto on 27th March 2007, 18:31 wrote:

This would be like merging GBA dat + GBA Cracked dat... :|

===============================================

Re: Fixed Pirate in Mega Drive dat ? \ alcoatjez on 27th March 2007, 19:38 wrote:

I also voted no. I don't think we should include dumps because of emulator flaws.

===============================================

Re: Fixed Pirate in Mega Drive dat ? \ relax on 27th March 2007, 21:10 wrote:

I voted no. Actually I don't think we should include pirate games at all. Unlicenced are OK, but I don't think Pokemon games are collectible in a Sega dat.

===============================================

Re: Fixed Pirate in Mega Drive dat ? \ resxto on 28th March 2007, 12:59 wrote:

No, 'cause maybe an emulator is capable of processing those unfixed games someday

===============================================

Re: Fixed Pirate in Mega Drive dat ? \ Russian Spy on 28th March 2007, 17:08 wrote:

Voted no......if there are really much of those a seperated dat is preferred if you ask me.
Post Reply