I noticed on the DOM site there is a need for a replacement for the Game Header application. Not sure if that need still exists but I thought I'd have a play and implement basic 7z support into Game Header.
I'm not sure where to go from here:
1. Game Header should continue development under a different developer (not sure if the original developer might be miffed but he's MIA anyways).
2. Develop a new application with the existing Game Header functionality and expand on it.
3. There's no real need for the app so I should stop wasting my time.
I've attached a prototype which was derived from reverse engineering the existing Game Header, adding basic 7z support and repackaging. If someone wants to give it a go and give some feedback on what should happen now?
Game Header revival?
Game Header revival?
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- xuom2
- High Council
- Posts: 863
- Joined: 22 May 2008 18:45
Re: Game Header revival?
finally something is moving
point3: I personally use GH every time I need hash data to submit to DOM, but I consider it outdated and maybe other similar softwares (like Crappy Tiny Reader) are actually doing its job. I don't know if you are wasting time, the user base will be small, but it will grow if you add more and more (and more
) features...
if you work from the old tool's code, I suggest to leave the previous credits, add your and name the revisions like "hack1", "hack2", etc.

point3: I personally use GH every time I need hash data to submit to DOM, but I consider it outdated and maybe other similar softwares (like Crappy Tiny Reader) are actually doing its job. I don't know if you are wasting time, the user base will be small, but it will grow if you add more and more (and more

if you work from the old tool's code, I suggest to leave the previous credits, add your and name the revisions like "hack1", "hack2", etc.