Some games use a big dot in their titles. This character can obviously not be duplicated in file names, so a substitute must be used. The problem is the inconsistency in the character used to simulate this dot. Below are several examples, all containing the same big dot in their box titles, but using different character to represent said dot in the No-Intro database. I hope for No-Intro to choose one of these three methods and eliminate the other two.
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NES/Famicom (uses comma):
Final Fantasy I, II (Japan)
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Genesis/Megadrive (uses period):
Spider-Man . Venom - Maximum Carnage (World)
Venom . Spider-Man - Separation Anxiety (USA, Europe)
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SNES/Super Famicom (uses hyphen):
Spider-Man-Venom - Maximum Carnage (Europe)
Spider-Man-Venom - Maximum Carnage (USA)
Venom-Spider-Man - Separation Anxiety (Europe)
Venom-Spider-Man - Separation Anxiety (USA)
Inconsistencies with the big dot.
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- Datter
- Posts: 20
- Joined: 16 Jun 2008 08:02
Re: Inconsistencies with the big dot.
We can't use unicode names? Because if we can, there is a middle dot character (•) we could use.
- ElBarto
- Datter
- Posts: 169
- Joined: 29 May 2008 16:20
Re: Inconsistencies with the big dot.
I a perfect world we should use unicode for description (ie name) and ascii for filename.
- Tauwasser
- Datter
- Posts: 233
- Joined: 04 Oct 2010 06:51
Re: Inconsistencies with the big dot.
In a perfect world everybody would use a recent OS that got released within the last ten years and be able to use Unicode just fine, for file names and everything else.
cYa,
Tauwasser
cYa,
Tauwasser
- xuom2
- High Council
- Posts: 865
- Joined: 22 May 2008 18:45
Re: Inconsistencies with the big dot.
@C. V. Reynolds: Thanks for this suggestion. I will ask to add in this case the "-" in the naming convention.
@Elbarto: DOM database can hold such data.
@Elbarto: DOM database can hold such data.