Pirate originals in dats?

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root
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Pirate originals in dats?

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Rif: 499-1 Pirate originals in dats? \ BigFred on 21st February 2006, 15:01 wrote:


Poll Results: Pirate originals in dats?
Yes: 64.44%
No: 35.56%


Since some pretty interesting software pops up here and there: Do you consider pirate original software worthy to be included in the dats? This means software that is developed from scratch but based on a movie-license or similar. Like illegal conversions of certain games for different console-systems or Pokemon for genesis and so on. What's your opinion?

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Re: Pirate originals in dats? \ Yakushi~Kabuto on 21st February 2006, 15:53 wrote:

Those games run on the original hardware so they might as well use some unique hardware capabilities that need to be preserved. Otherwise those hardware capabilities might be lost forever... That's why I think those pirate originals written from scratch need to be preserved.

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Re: Pirate originals in dats? \ kitzik on 21st February 2006, 16:01 wrote:

There was manufactured cartridge, game written from scratch, marketing strategy, etc. ;) Who cares if it licensed or not.

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Re: Pirate originals in dats? \ Eee Male on 22nd February 2006, 21:55 wrote:

My opintion: These should be preserved in a .dat seperate from the "clean" .dat.

I once played a version of metal slug that was running in an NES emulator. That was cool. I've also heard about a GTA rom that was also NES compatable.

I would be neat to have a list of these games in an alterante .dat along with "rips" (e.g. GameCube Zelda collection), and other "unoffical" titles. Keep the main .dat clean!

;)

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Re: Pirate originals in dats? \ Dremora on 23rd February 2006, 11:49 wrote:

That is what I was talking about some time ago. I've already created datfile containing Genesis pirate roms.

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Re: Pirate originals in dats? \ mouse5150 on 27th March 2006, 16:17 wrote:

hi

I think the pirate originals should be included in the nes dat.not in a seperate dat. in response to the gta aka... grand theftendo is a homebrew game not even done yet heres a link to site for anyone that wants to check it out.i personaly have been waiting like a year for this homebrew game to play.this looks so cool for a homebrew and i dont even play homebrew games at all.whoops heres the link. http://www.grandtheftendo.com/

bye :)

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Re: Pirate originals in dats? \ crocomire on 28th March 2006, 07:41 wrote:
My opintion: These should be preserved in a .dat seperate from the "clean" .dat.

I once played a version of metal slug that was running in an NES emulator. That was cool. I've also heard about a GTA rom that was also NES compatable.

I would be neat to have a list of these games in an alterante .dat along with "rips" (e.g. GameCube Zelda collection), and other "unoffical" titles. Keep the main .dat clean!

;)
Great idea! I agree!
And put this two dats (clean and alternative) in the same zip file, like mame, neogeo, or kawaks DATs... :shock:

This preserve the originals and pirates games, but don't mix them!
Great, Great, Great!

Sorry for my bad english... :P

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Re: Pirate originals in dats? \ Yakushi~Kabuto on 21st July 2006, 19:41 wrote:

Bumping this... and adding a poll. We still haven't heard the opinion of all the datters. All other opinions are welcome as well.

I say yes to preserve every hardware capability or in other word for better, more accurate emulation.

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Re: Pirate originals in dats? \ NGEfreak on 21st July 2006, 19:56 wrote:

I think original pirate games and even total conversion pirate hacks from original licensed games should be included. This does not include stupid hacks like license screen removed, header edited, etc or translation hacks.

However everything should be included in only one dat. There is reason why unlicensed roms are tagged with (Unl). Use the power of your file system or don't get those roms in the first place. ;P

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Re: Pirate originals in dats? \ SolidSnake on 21st July 2006, 20:05 wrote:

I totally agree with NGEs wise words!!!

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Re: Pirate originals in dats? \ madmagician on 21st July 2006, 20:19 wrote:

yeah, I agree with NGE as well

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Re: Pirate originals in dats? \ neo04 on 21st July 2006, 20:35 wrote:

diff dat pls :)

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Re: Pirate originals in dats? \ ElBarto on 21st July 2006, 23:45 wrote:

Agree with NGE too.

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Re: Pirate originals in dats? \ Connie on 22nd July 2006, 00:29 wrote:

Hmmmm.

We clean the ROMs.
We make the ROMs.
We add the ROMs.

Arn't we becoming 'GOOD' No-Intro ???

....Just where are you going to draw the line?

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Re: Pirate originals in dats? \ michal99 on 25th July 2006, 20:29 wrote:

I think if they produced a real hardware (cartridge) it sould be in the dat. The good example for this is Jaguar games like Protector, Battlesphere or SkyHammer.
root
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Re: Pirate originals in dats?

Post by root »

Rif: 499-2 Re: Pirate originals in dats? \ SolidSnake on 25th July 2006, 20:54 wrote:

Protector, Battlesphere or SkyHammer???
Pirates??? no!!! Those games are official released or re-released protos. But no pirates!

Automerged Doublepost

You have roms for the 3 jaguar games???

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Re: Pirate originals in dats? \ michal99 on 29th July 2006, 19:06 wrote:
Protector, Battlesphere or SkyHammer???
Pirates??? no!!! Those games are official released or re-released protos. But no pirates!

Automerged Doublepost

You have roms for the 3 jaguar games???
No I do not have the roms, but I am working on my Jaguar collection (the real one) and I hope that I got them before they are gone.

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Re: Pirate originals in dats? \ Stahn on 20th December 2006, 18:58 wrote:

Bump, there's a final word on this matter?

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Re: Pirate originals in dats? \ Foppe on 20th December 2006, 20:16 wrote:

Software that is developed from scratch and released on cartridges, yes.
Illegal conversions of certain games for different console-systems or Pokemon for genesis and so on, yes.
These things were sold for the real hardware, and it used the real hardware.
These things need to be preserved, if so just only for showing that it existed people that lived on this. And to show what strange ideas they had ;)
Homebrews, like Grand Theft Nintendo, should not be included. Unless he starts to sell Nes cartridges with the game, but that?s another matter.

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Re: Pirate originals in dats? \ Yakushi~Kabuto on 20th December 2006, 23:10 wrote:

The final word is
Yes for pirate originals
No for pirate hacks

The difference is whether the pirate was built from scratch (=original) or not

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Re: Pirate originals in dats? \ Eee Male on 21st January 2007, 20:24 wrote:

Sorry, I've been out of the loop for a while.

I suppose I can understand why something like the "GTA" project might be excluded from the .dat - having never been mass produced and commercially sold, it remains a "hobby" project. Who know's how good it's standards are? is is playable? Is is buggy? Is it even fun? Hey, "Bible Adventures" has really poor standards, yet it's in the .dat.

To me, No-Intro has always been about locating and preserving the "PURE", original games. There is no way "GTA" on NES can ever be leagally sold in stores. But, if it's ever finished, and it's good, there is no way I want to turn my back on it.

What I'm trying to say is, where does No-Intro draw the line on what is "PURE" and what is not? To me, "PURE" means "OFFICALLY LICENCED". Everything else is... "GOOD DAT". That's why I switched to No-Intro.

"GTA" on NES, Bible Adventures, etc... They all deserve "HONERABLE MENTION", but they are not pure. They deserve their own .dat.

Seperate, never forget!

:|

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Re: Pirate originals in dats? \ talbain on 15th March 2007, 12:18 wrote:
To me, "PURE" means "OFFICALLY LICENCED". Everything else is... "GOOD DAT". That's why I switched to No-Intro.

"GTA" on NES, Bible Adventures, etc... They all deserve "HONERABLE MENTION", but they are not pure. They deserve their own .dat.

Seperate, never forget!
^ Agree 100%
Separate .DAT

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Re: Pirate originals in dats? \ layzee on 15th March 2007, 14:00 wrote:

+1 "pirate" roms in separate .dat
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