[SNES] Possible naming convention violatons

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Toscha
Posts: 2
Joined: 16 Nov 2020 19:19

[SNES] Possible naming convention violatons

Post by Toscha »

Hi,
I'm trying to parse information from the flags in the rom name for my own management tool.
For doing that i implemented the parsing process corresponding to the naming convention and found some roms that produced unwanted behavior.
The last convention seems old (2007) and there might be new habits I don't know.

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Dorque & Imp (Mine Level) (Europe) (Proto)
Dorque & Imp (Palace Level) (Europe) (Proto)
Dorque & Imp (Woods Level) (Europe) (Proto)
The first flag is not the region flag. I guess these should be renamed to "... (Europe) (Proto) (* Level)"
Does it happen that some part of the name is also in parantesis? that would make it harder to automatically check for the region. But for me, the level information here seems to be an additional information.

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Aladdin 2000 (World) (Unl) (Pirate)
Bananas de Pijamas (World) (Unl) (Pirate)
Bug's Life, A (World) (Unl) (Pirate)
Digimon Adventure (World) (Unl) (Pirate)
King of Fighters 2000 (World) (Unl) (Pirate)
Picachu ~ Pocket Monsters (World) (Unl) (Pirate)
Pokemon Gold & Silver (World) (Unl) (Pirate)
Pokemon Stadium (World) (Unl) (Pirate)
Samurai Shodown vs Soul Blade ~ Soul Edge vs Samurai (World) (Unl) (Pirate)
Soul Blade (World) (Unl) (Pirate)
Street Fighter EX (World) (Unl) (Pirate)
Super 20 Hab (Korea) (Unl) (Pirate)
Tekken 2 (World) (Unl) (Pirate)
X-Men vs. Street Fighter (World) (Unl) (Pirate)
As far as i understand the naming, the optional licence flag (Unl) is the last one. (Pirate) may be an additional flag, or is this just undocumented?
If not, these should be renamed to "... (Pirate) (Unl)"
Hiccup
Datter
Posts: 918
Joined: 09 Oct 2015 11:29

Re: [SNES] Possible naming convention violatons

Post by Hiccup »

It seems like somebody added a fake flag to the Dorque & Imp archives by putting "(* Level)" inside the title field. The unlicensed flag is valid, however it shouldn't be used at the same time as "pirate", as it is redundant. "Pirate" means unlicensed games that are based around unauthorised usage of IPs, like Somari etc.

I'll fix them.

Edit:
fixed
Toscha
Posts: 2
Joined: 16 Nov 2020 19:19

Re: [SNES] Possible naming convention violatons

Post by Toscha »

@Hiccup Thx for your respond and the fix.
I rechecked this and it seems there is still one wrong:
Samurai Shodown vs Soul Blade ~ Soul Edge vs Samurai (World) (Unl) (Pirate)

Another irregularity i noticed is in:
Hong Kong '97 (Japan) (En,Ja,Zh-Hant) (Unl)
Hong Kong '97 (Japan) (En,Ja,Zh-Hant) (CM) (Unl)
The chinese language tag "Zh-Hant" is not the two letter ISO 639-1 code.
I found another change of you, where you switched from Zh to Zh-Hant (https://datomatic.no-intro.org/index.ph ... =64&n=z020)
Is there any consensus, in which cases it is ok to use additional region/dialect codes?
Hiccup
Datter
Posts: 918
Joined: 09 Oct 2015 11:29

Re: [SNES] Possible naming convention violatons

Post by Hiccup »

Sorry, must have missed that one. Fixed it now.


Re. the languages: most of the time I just use the ISO two letter codes like the Naming Convention says, but sometimes people request or add the more specific languages. I think this is probably a good idea for languages that have significant variations, and its clear that one variation is being used over the other.
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