[N64] [GENESIS] [32x] [GBA] Retrode 2 Dumps

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dreimer
Posts: 94
Joined: 14 Nov 2015 13:26

[N64] [GENESIS] [32x] [GBA] Retrode 2 Dumps

Post by dreimer » 24 Oct 2019 22:20

Hello again, today arrived my new toy, a Retrode 2 with newest firmware (Retrode2-v0.25a) on it. First thing I did.... Dumping most of the stuff I can dump now and was not able to before. In this case all of my N64, GBA, 32x and Genesis carts. Sadly the ROM of Pier Solar is not that easily to be ripped. The file is a MESS, no ROM and thus no checksum needed I guess... The other non known one is Sonic+Knuckles with a unknown game and Sonic 1 inserted. This will be seen on emulator https://www.youtube.com/watch?v=16VAMuR1Pc4:

Name: BlueSphere1l.DFB3.bin (Sonic 1)
Größe: 3145728 Bytes (3072 KiB)
CRC32: 011F09F8
CRC64: 7AF87AC6B910120F
SHA256: 3A72662B03FF63580651D27785C63230824322F55214DDC042909E56483759FF
SHA1: 6E05516EC90B4C4181997F2008384B7FB954F2DC
BLAKE2sp: 9AF362C271B3BDFEA0086DA1E63614D73B7292681E3128B7060E4D82FC7762D9

Name: BlueSphere1l.DFB3 (2).bin (Random Game)
Größe: 3145728 Bytes (3072 KiB)
CRC32: 8FAD090C
CRC64: D1F5BBE1008DB451
SHA256: 07B9712F1713FE90A0555FAB5A9636E6FA930B2C2F97C87F3A9FD8FC7B075553
SHA1: 7B7AFB4BE1556A275639AB74DA6D9910E9FC40D7
BLAKE2sp: 439EB51A6334613266CDD6CDCB3CB056F8D3E8405B7E1AD242057F2FEA622138

I guess this one is a bit overdumped?

Image
Image
Image
Image

Pics are below in a album again. Maybe some of these are useful and NO I can not agree with the women part of the Pier Solar PCB back side ^^

https://photos.app.goo.gl/hiZiSq4DvNo7zBGj7

GBA and 32x are here:

https://photos.app.goo.gl/KW4ENS6Mv9w1j5FEA

ISS 2000 is no verified according to the wiki? Now maybe it is ^^
Last edited by dreimer on 27 Oct 2019 20:55, edited 2 times in total.

omonim2007
Datter
Posts: 291
Joined: 20 Jul 2016 12:20

Re: [N64] [GENESIS] Retrode 2 Dumps

Post by omonim2007 » 25 Oct 2019 06:56

Congratulations on your purchase!

This Easter Egg is well documented (for example here - https://sonic.fandom.com/wiki/Blue_Sphere)
I still don’t know if there is a need to add information about this "game" to the database...

I'll be waiting for hash info here.

Good dumping!

User avatar
dreimer
Posts: 94
Joined: 14 Nov 2015 13:26

Re: [N64] [GENESIS] Retrode 2 Dumps

Post by dreimer » 25 Oct 2019 07:30

I think we already have it ^^ Check that one https://datomatic.no-intro.org/index.ph ... =32&n=1217#

EDIT: Ah nvm, theres a difference reagrding how many levels are unlocked, OK

EDIT 2: "I'll be waiting for hash info here." Meaning me? If so, the confirming pics that these are recognized by no-intro db is not what you need? What do you need then. Any special tools output needed or just checksums like done for Blue Sphere?

omonim2007
Datter
Posts: 291
Joined: 20 Jul 2016 12:20

Re: [N64] [GENESIS] Retrode 2 Dumps

Post by omonim2007 » 27 Oct 2019 04:03

dreimer wrote:
25 Oct 2019 07:30

EDIT 2: "I'll be waiting for hash info here." Meaning me? If so, the confirming pics that these are recognized by no-intro db is not what you need? What do you need then. Any special tools output needed or just checksums like done for Blue Sphere?
Yes, sure.

User avatar
dreimer
Posts: 94
Joined: 14 Nov 2015 13:26

Re: [N64] [GENESIS] [32x] [GBA] Retrode 2 Dumps

Post by dreimer » 27 Oct 2019 20:39

Done, rest of pics and pic proof added to 1st post. GBA was a pain because retrode has BIG difficulties to detect the ROM size of these. But after some tinkering... zero overdumps in the end. 32x means open the game and plug the pcb into the Retrode 2 directly, but works fine as it seems and was verified to work that way more than once on the Internetzz.

Checksums? Your wish is my command:

GBA

Code: Select all

----| File Data |--------------------------------------------------
System:             Nintendo Game Boy Advance
File:               Gbazelda.AZLP.gba
Path:               C:\Users\Daniel\Desktop\ROM\gba
Compressed:         No
Length:             8388608 Bytes (64 Mbit)
CRC32:              5A164321
MD5:                9EDF4F6E 19D901D4 70AA1117 CB0372B3
SHA1:               3BB7F97A DA7D60D8 D334B271 084EFFD1 DB853B32
----| Header Data |------------------------------------------------
ROM Entry Point:    EA00002E
Logo Code:          Ok
Title:              GBAZELDA    
Serial:             AZLP (Europe)
Maker Code:         01 (Nintendo)
Fixed Value:        0x96 (Ok)
Unit Code:          0x00
Device Code:        0x00
Reserved 1:         0x00000000000000
Version:            0x00 (v1.0)
Complement:         0x7F (Ok)
Reserved 2:         0x0000
----| Backup Media |-----------------------------------------------
Chip:               EEPROM_V122
Size:               4/64 Kbit
-------------------------------------------------------------------

----| File Data |--------------------------------------------------
System:             Nintendo Game Boy Advance
File:               GbazeldaMc.BZMP.gba
Path:               C:\Users\Daniel\Desktop\ROM\gba
Compressed:         No
Length:             16777216 Bytes (128 Mbit)
CRC32:              E8637292
MD5:                2AF78EDB E244B5DE 44471368 AE2B6F0B
SHA1:               CFF199B3 6FF173FB 6FAF1526 53D1BCCF 87C26FB7
----| Header Data |------------------------------------------------
ROM Entry Point:    EA00002E
Logo Code:          Ok
Title:              GBAZELDA MC 
Serial:             BZMP (Europe)
Maker Code:         01 (Nintendo)
Fixed Value:        0x96 (Ok)
Unit Code:          0x00
Device Code:        0x00
Reserved 1:         0x00000000000000
Version:            0x00 (v1.0)
Complement:         0xCD (Ok)
Reserved 2:         0x0000
----| Backup Media |-----------------------------------------------
Chip:               EEPROM_V124
Size:               4/64 Kbit
-------------------------------------------------------------------

----| File Data |--------------------------------------------------
System:             Nintendo Game Boy Advance
File:               GoldenSunA.AGSD.gba
Path:               C:\Users\Daniel\Desktop\ROM\gba
Compressed:         No
Length:             8388608 Bytes (64 Mbit)
CRC32:              1053DCE4
MD5:                DA69E10F EB7472CD FA7ED76F 8183B6BD
SHA1:               C23AB91A 39434623 CF1A999F 387D743A DE1A22A6
----| Header Data |------------------------------------------------
ROM Entry Point:    EA0000EE
Logo Code:          Ok
Title:              GOLDEN_SUN_A
Serial:             AGSD (Germany)
Maker Code:         01 (Nintendo)
Fixed Value:        0x96 (Ok)
Unit Code:          0x00
Device Code:        0x00
Reserved 1:         0x00000000000000
Version:            0x00 (v1.0)
Complement:         0x23 (Ok)
Reserved 2:         0x0000
----| Backup Media |-----------------------------------------------
Chip:               FLASH_V123
Size:               512 Kbit
-------------------------------------------------------------------

----| File Data |--------------------------------------------------
System:             Nintendo Game Boy Advance
File:               NesZelda2.FLBE.gba
Path:               C:\Users\Daniel\Desktop\ROM\gba
Compressed:         No
Length:             4194304 Bytes (32 Mbit)
CRC32:              F2DC3B09
MD5:                9A18BDC2 23E591DA D8D251E6 2F755D6E
SHA1:               AB608FC3 78CD0F8F B905B1B8 D5B85400 EE00CCFB
----| Header Data |------------------------------------------------
ROM Entry Point:    EA000033
Logo Code:          Ok
Title:              NES ZELDA 2 
Serial:             FLBE (USA)
Maker Code:         01 (Nintendo)
Fixed Value:        0x96 (Ok)
Unit Code:          0x00
Device Code:        0x00
Reserved 1:         0x00000000000000
Version:            0x00 (v1.0)
Complement:         0x0F (Ok)
Reserved 2:         0x0000
----| Backup Media |-----------------------------------------------
Chip:               EEPROM_V124
Size:               4/64 Kbit
-------------------------------------------------------------------

----| File Data |--------------------------------------------------
System:             Nintendo Game Boy Advance
File:               PokemonEmer.BPED.gba
Path:               C:\Users\Daniel\Desktop\ROM\gba
Compressed:         No
Length:             16777216 Bytes (128 Mbit)
CRC32:              34C9DF89
MD5:                F793A854 654B4672 11FC32C4 062CB183
SHA1:               61C2EB2B 380B1A75 F0C94B76 7A2D4C26 CD7CE4E3
----| Header Data |------------------------------------------------
ROM Entry Point:    EA00007F
Logo Code:          Ok
Title:              POKEMON EMER
Serial:             BPED (Germany)
Maker Code:         01 (Nintendo)
Fixed Value:        0x96 (Ok)
Unit Code:          0x00
Device Code:        0x00
Reserved 1:         0x00000000000000
Version:            0x00 (v1.0)
Complement:         0x73 (Ok)
Reserved 2:         0x0000
----| Backup Media |-----------------------------------------------
Chip:               FLASH1M_V103
Size:               1 Mbit
-------------------------------------------------------------------

----| File Data |--------------------------------------------------
System:             Nintendo Game Boy Advance
File:               PokemonFire.BPRD.gba
Path:               C:\Users\Daniel\Desktop\ROM\gba
Compressed:         No
Length:             16777216 Bytes (128 Mbit)
CRC32:              1A81EEDF
MD5:                6648A048 4A56097C A75D6AF8 7EBCE225
SHA1:               18A3758C EEEF2C77 B315144B E2C3910D 6F1F69FE
----| Header Data |------------------------------------------------
ROM Entry Point:    EA00007F
Logo Code:          Ok
Title:              POKEMON FIRE
Serial:             BPRD (Germany)
Maker Code:         01 (Nintendo)
Fixed Value:        0x96 (Ok)
Unit Code:          0x00
Device Code:        0x00
Reserved 1:         0x00000000000000
Version:            0x00 (v1.0)
Complement:         0x69 (Ok)
Reserved 2:         0x0000
----| Backup Media |-----------------------------------------------
Chip:               FLASH1M_V103
Size:               1 Mbit
-------------------------------------------------------------------

----| File Data |--------------------------------------------------
System:             Nintendo Game Boy Advance
File:               PokemonLeaf.BPGD.gba
Path:               C:\Users\Daniel\Desktop\ROM\gba
Compressed:         No
Length:             16777216 Bytes (128 Mbit)
CRC32:              D12F1FDD
MD5:                4DD5E72F 942A921D 3FE53D21 A39F4CBA
SHA1:               0802D1FB 185EE3ED 48D9A22A FB25E664 24076DAC
----| Header Data |------------------------------------------------
ROM Entry Point:    EA00007F
Logo Code:          Ok
Title:              POKEMON LEAF
Serial:             BPGD (Germany)
Maker Code:         01 (Nintendo)
Fixed Value:        0x96 (Ok)
Unit Code:          0x00
Device Code:        0x00
Reserved 1:         0x00000000000000
Version:            0x00 (v1.0)
Complement:         0x82 (Ok)
Reserved 2:         0x0000
----| Backup Media |-----------------------------------------------
Chip:               FLASH1M_V103
Size:               1 Mbit
-------------------------------------------------------------------

----| File Data |--------------------------------------------------
System:             Nintendo Game Boy Advance
File:               PokemonRuby.AXVD.gba
Path:               C:\Users\Daniel\Desktop\ROM\gba
Compressed:         No
Length:             16777216 Bytes (128 Mbit)
CRC32:              15E1E280
MD5:                1AF28EA5 47D4116D C752C93F 7F694239
SHA1:               1C2A5333 2382E14D AB8815E3 A6DD81AD 89534050
----| Header Data |------------------------------------------------
ROM Entry Point:    EA00007F
Logo Code:          Ok
Title:              POKEMON RUBY
Serial:             AXVD (Germany)
Maker Code:         01 (Nintendo)
Fixed Value:        0x96 (Ok)
Unit Code:          0x00
Device Code:        0x00
Reserved 1:         0x00000000000000
Version:            0x00 (v1.0)
Complement:         0x42 (Ok)
Reserved 2:         0x0000
----| Backup Media |-----------------------------------------------
Chip:               FLASH1M_V103
Size:               1 Mbit
-------------------------------------------------------------------

----| File Data |--------------------------------------------------
System:             Nintendo Game Boy Advance
File:               PokemonSapp.AXPD.gba
Path:               C:\Users\Daniel\Desktop\ROM\gba
Compressed:         No
Length:             16777216 Bytes (128 Mbit)
CRC32:              6FCD7A98
MD5:                43906C58 AFAF0760 F62EC698 EF10EAFC
SHA1:               5A087835 009D552D 4C5C1F96 BE3BE320 6E378153
----| Header Data |------------------------------------------------
ROM Entry Point:    EA00007F
Logo Code:          Ok
Title:              POKEMON SAPP
Serial:             AXPD (Germany)
Maker Code:         01 (Nintendo)
Fixed Value:        0x96 (Ok)
Unit Code:          0x00
Device Code:        0x00
Reserved 1:         0x00000000000000
Version:            0x00 (v1.0)
Complement:         0x56 (Ok)
Reserved 2:         0x0000
----| Backup Media |-----------------------------------------------
Chip:               FLASH1M_V103
Size:               1 Mbit
-------------------------------------------------------------------

32x

Code: Select all

----| File Data |--------------------------------------------------
System:             Unknown File
File:               MetalHead.5DC8.bin
Path:               C:\Users\Daniel\Desktop\ROM\32x
Compressed:         No
Length:             3145728 Bytes (24 Mbit)
CRC32:              BF9B8376
MD5:                5AB011DA E907F77E 68EB764B EC3870D8
SHA1:               2A776702 4E23B55F E193D586 A96A3BA3 C92E7EA8
-------------------------------------------------------------------

----| File Data |--------------------------------------------------
System:             Unknown File
File:               StarWarsArcade.3887.bin
Path:               C:\Users\Daniel\Desktop\ROM\32x
Compressed:         No
Length:             2621440 Bytes (20 Mbit)
CRC32:              82E82660
MD5:                BFAA6FD0 31490C26 E25F3D59 D9C37497
SHA1:               A877CBF7 04FE7480 966FD88A 3C39EFB6 A39392AC
-------------------------------------------------------------------

GENESIS

Code: Select all

----| File Data |--------------------------------------------------
System:             Unknown File
File:               BlueSphere1l.DFB3.bin
Path:               C:\Users\Daniel\Desktop\ROM\gen
Compressed:         No
Length:             3145728 Bytes (24 Mbit)
CRC32:              011F09F8
MD5:                A8011C27 AD7ED9DE FC1BB2FD 09C682F4
SHA1:               6E05516E C90B4C41 81997F20 08384B7F B954F2DC
-------------------------------------------------------------------

----| File Data |--------------------------------------------------
System:             Unknown File
File:               F-15StrikeEagleIi.8093.bin
Path:               C:\Users\Daniel\Desktop\ROM\gen
Compressed:         No
Length:             1048576 Bytes (8 Mbit)
CRC32:              E98EE370
MD5:                50CB0DA4 5ED2232C 11713BAC 513687BE
SHA1:               190508C5 FE65C47F 289D8576 8F7D79B1 A235F3D5
-------------------------------------------------------------------

----| File Data |--------------------------------------------------
System:             Unknown File
File:               Pier Solar and the Great Architects (World) (En,Fr,De) (Reprint A) (Unl).md
Path:               C:\Users\Daniel\Desktop\ROM\gen
Compressed:         No
Length:             8388608 Bytes (64 Mbit)
CRC32:              25B7063E
MD5:                A9E1C602 105AAEB9 DF2AB82A 1EA9A832
SHA1:               2E2B03CD F58662B4 50AC09E9 883D5767 CE2BE350
-------------------------------------------------------------------

----| File Data |--------------------------------------------------
System:             Unknown File
File:               Pier Solar and the Great Architects (World) (En,Fr,De) (Reprint) (Unl).md
Path:               C:\Users\Daniel\Desktop\ROM\gen
Compressed:         No
Length:             8388608 Bytes (64 Mbit)
CRC32:              4261EA9B
MD5:                E9C76D40 D733165B 5E499F43 D4032E13
SHA1:               59F75577 25A74032 2FA92402 E13C9882 3F795AA9
-------------------------------------------------------------------

----| File Data |--------------------------------------------------
System:             Unknown File
File:               PoeOoaToeGEotACoiE63DF.bin
Path:               C:\Users\Daniel\Desktop\ROM\gen
Compressed:         No
Length:             8388608 Bytes (64 Mbit)
CRC32:              4175E9B8
MD5:                9CE4127D 0029E331 C13083E8 8B2A1D11
SHA1:               C21EE0E1 0B6AD635 8C12E1C4 6D4B4603 79A7F567
-------------------------------------------------------------------

----| File Data |--------------------------------------------------
System:             Unknown File
File:               Sonic&Knuckles.DFB3.bin
Path:               C:\Users\Daniel\Desktop\ROM\gen
Compressed:         No
Length:             2097152 Bytes (16 Mbit)
CRC32:              0658F691
MD5:                4EA493EA 4E9F6C9E BFCCBDB1 5110367E
SHA1:               88D6499D 874DCB57 21FF58D7 6FE1B9AF 811192E3
-------------------------------------------------------------------

----| File Data |--------------------------------------------------
System:             Unknown File
File:               Sonic3&Knuckles.DFB3.bin
Path:               C:\Users\Daniel\Desktop\ROM\gen
Compressed:         No
Length:             4194304 Bytes (32 Mbit)
CRC32:              92F0929E
MD5:                69DE380D 92F740FE 94AA0A95 A08581B3
SHA1:               45CA7973 53756787 C8ABAACB E84CE662 166AC0EE
-------------------------------------------------------------------

----| File Data |--------------------------------------------------
System:             Unknown File
File:               SonicSpinball.795E.bin
Path:               C:\Users\Daniel\Desktop\ROM\gen
Compressed:         No
Length:             1048576 Bytes (8 Mbit)
CRC32:              AEA0786D
MD5:                800C7C12 BC1EAE7D DB611868 75B29733
SHA1:               F61A5683 14133B60 DE82AC16 2B5B5247 3ADC9E1C
-------------------------------------------------------------------

----| File Data |--------------------------------------------------
System:             Unknown File
File:               SonicTheHedgehog.264A.bin
Path:               C:\Users\Daniel\Desktop\ROM\gen
Compressed:         No
Length:             524288 Bytes (4 Mbit)
CRC32:              F9394E97
MD5:                1BC674BE 034E43C9 6B86487A C69D9293
SHA1:               6DDB7DE1 E17E7F6C DB88927B D9063520 30DAA194
-------------------------------------------------------------------

----| File Data |--------------------------------------------------
System:             Unknown File
File:               SonicTheHedgehog3.A8F2.bin
Path:               C:\Users\Daniel\Desktop\ROM\gen
Compressed:         No
Length:             2097152 Bytes (16 Mbit)
CRC32:              6A632503
MD5:                AB74FC7F 42CE9B4A 8F760D12 CAE69A2A
SHA1:               2FF45BB0 56EDE0F7 45E52F8D 02C54B4C A724CA4C
-------------------------------------------------------------------

N64

Code: Select all

----| File Data |--------------------------------------------------
System:             Unknown File
File:               Aerogauge.NAGP.z64
Path:               C:\Users\Daniel\Desktop\ROM\N64
Compressed:         No
Length:             8388608 Bytes (64 Mbit)
CRC32:              040B0046
MD5:                05056045 447BF1FB A8F9878A 7F6009F3
SHA1:               38AADD68 4AD7662B 02BBC29E DDDADE9C 9E16A3C0
-------------------------------------------------------------------

----| File Data |--------------------------------------------------
System:             Unknown File
File:               DarkRift.NDKP.z64
Path:               C:\Users\Daniel\Desktop\ROM\N64
Compressed:         No
Length:             8388608 Bytes (64 Mbit)
CRC32:              D2A19C71
MD5:                4242FDE5 B74F22AA F5746459 E126121F
SHA1:               18B02FC1 8411ACD7 70BF3F25 B2707669 DAC2EC5D
-------------------------------------------------------------------

----| File Data |--------------------------------------------------
System:             Unknown File
File:               DarkRift.NDKP1.z64
Path:               C:\Users\Daniel\Desktop\ROM\N64
Compressed:         No
Length:             8388608 Bytes (64 Mbit)
CRC32:              D2A19C71
MD5:                4242FDE5 B74F22AA F5746459 E126121F
SHA1:               18B02FC1 8411ACD7 70BF3F25 B2707669 DAC2EC5D
-------------------------------------------------------------------

----| File Data |--------------------------------------------------
System:             Unknown File
File:               F-zeroX.NFZP.z64
Path:               C:\Users\Daniel\Desktop\ROM\N64
Compressed:         No
Length:             16777216 Bytes (128 Mbit)
CRC32:              2D6F7E8B
MD5:                EE79A8FE 287B5DCA EA584439 363342FC
SHA1:               AF9038BC B543A2B4 FAAAB876 DBDAB466 3859E092
-------------------------------------------------------------------

----| File Data |--------------------------------------------------
System:             Unknown File
File:               ISS2000.NISX.z64
Path:               C:\Users\Daniel\Desktop\ROM\N64
Compressed:         No
Length:             16777216 Bytes (128 Mbit)
CRC32:              69572558
MD5:                9F101B6F 6BEF4F26 7DEB5C6C 37A24B97
SHA1:               E7078E5F 1E899382 B1CC145D F43EE8CF AA924297
-------------------------------------------------------------------

----| File Data |--------------------------------------------------
System:             Unknown File
File:               PokemonSnap.NPFD.z64
Path:               C:\Users\Daniel\Desktop\ROM\N64
Compressed:         No
Length:             16777216 Bytes (128 Mbit)
CRC32:              10C27B3C
MD5:                144B8906 DC40534C FBEF6D7B 994A982B
SHA1:               F1FE20E2 6C3803C0 E4EA3371 1BE5E0ED F8E9C4BE
-------------------------------------------------------------------

----| File Data |--------------------------------------------------
System:             Unknown File
File:               PokemonStadium.NPOD.z64
Path:               C:\Users\Daniel\Desktop\ROM\N64
Compressed:         No
Length:             33554432 Bytes (256 Mbit)
CRC32:              9F22A945
MD5:                24BE2CCB 0DEA0755 908C02BF 67E22FE5
SHA1:               6A25903E 733F071E 7D6EA545 29B7FD60 B760CDA3
-------------------------------------------------------------------

----| File Data |--------------------------------------------------
System:             Unknown File
File:               PokemonStadium2.NP3D.z64
Path:               C:\Users\Daniel\Desktop\ROM\N64
Compressed:         No
Length:             67108864 Bytes (512 Mbit)
CRC32:              1146A43A
MD5:                484F3E69 6C94980A CF3D7068 F9ACC98F
SHA1:               6DE05180 D77E73DC F32D57AF 7C8C1529 C7ACDA59
-------------------------------------------------------------------

----| File Data |--------------------------------------------------
System:             Unknown File
File:               Starfox64.NFXP.z64
Path:               C:\Users\Daniel\Desktop\ROM\N64
Compressed:         No
Length:             12582912 Bytes (96 Mbit)
CRC32:              50A9C0B1
MD5:                884CCCA3 5CBEEDB8 ED288326 F9662100
SHA1:               05B307B8 804F992A F1A1E2FB AFBD5885 01FDF799
-------------------------------------------------------------------

----| File Data |--------------------------------------------------
System:             Unknown File
File:               StarWarsEp1Racer.NEPP.z64
Path:               C:\Users\Daniel\Desktop\ROM\N64
Compressed:         No
Length:             33554432 Bytes (256 Mbit)
CRC32:              E0F46629
MD5:                6EF9FED3 09F28BD5 9B605F12 8869AA00
SHA1:               899A8245 DA017289 C88E9732 7FDCD669 4B770A25
-------------------------------------------------------------------

----| File Data |--------------------------------------------------
System:             Unknown File
File:               SuperMario64.NSMP.z64
Path:               C:\Users\Daniel\Desktop\ROM\N64
Compressed:         No
Length:             8388608 Bytes (64 Mbit)
CRC32:              03048DE6
MD5:                45676429 EF6B90E6 5B517129 B700308E
SHA1:               4AC57216 83D0E0B6 BBB561B5 8A717408 45DCEEA9
-------------------------------------------------------------------

----| File Data |--------------------------------------------------
System:             Unknown File
File:               TheLegendOfZelda.NZLP.z64
Path:               C:\Users\Daniel\Desktop\ROM\N64
Compressed:         No
Length:             33554432 Bytes (256 Mbit)
CRC32:              946FD0F7
MD5:                E040DE91 A74B61E3 201DB0E2 323F768A
SHA1:               328A1F1B EBA30CE5 E178F031 662019EB 32C5F3B5
-------------------------------------------------------------------

----| File Data |--------------------------------------------------
System:             Unknown File
File:               ZeldaMajora'sMask.NZSP.z64
Path:               C:\Users\Daniel\Desktop\ROM\N64
Compressed:         No
Length:             33554432 Bytes (256 Mbit)
CRC32:              9EAD1608
MD5:                13FAB67E 603B002C EAF0EEA8 4130E973
SHA1:               C04599CD AFEE1C84 A7AF9A71 DF68F139 179ADA84
-------------------------------------------------------------------

Anything missing? I can provide... ANYTHING ^^

(Except NES game dumps as last one... That Tape Audio thingie was not tested yet.)

User avatar
dreimer
Posts: 94
Joined: 14 Nov 2015 13:26

Re: [N64] [GENESIS] [32x] [GBA] Retrode 2 Dumps

Post by dreimer » 27 Oct 2019 20:51

EDIT: I tried around with a bit of forcesize and the Sonic and Knuckles games:

Code: Select all

----| File Data |--------------------------------------------------
System:             Unknown File
File:               BlueSphere1l.DFB3 (2).bin
Path:               C:\Users\Daniel\Desktop\ROM\gen
Compressed:         No
Length:             3145728 Bytes (24 Mbit)
CRC32:              8FAD090C
MD5:                6D1E924A DC9AFD32 86CD0054 5B7F241D
SHA1:               7B7AFB4B E1556A27 5639AB74 DA6D9910 E9FC40D7
-------------------------------------------------------------------

----| File Data |--------------------------------------------------
System:             Unknown File
File:               BlueSphere1l.DFB3 (3).bin
Path:               C:\Users\Daniel\Desktop\ROM\gen
Compressed:         No
Length:             2621440 Bytes (20 Mbit)
CRC32:              E01F6ED5
MD5:                17FFE04B B891253E 7AC3FB09 52BB2EDB
SHA1:               A3084262 F5AF481D F1A5C5AB 03C48625 51A53C91
-------------------------------------------------------------------

----| File Data |--------------------------------------------------
System:             Unknown File
File:               BlueSphere1l.DFB3 (4).bin
Path:               C:\Users\Daniel\Desktop\ROM\gen
Compressed:         No
Length:             2621440 Bytes (20 Mbit)
CRC32:              604E21F8
MD5:                2FC852CB 982B22E8 9433543D E4BAF21B
SHA1:               9A309F96 B781069C 6BF269EB 1A6FF711 50F8E9CA
-------------------------------------------------------------------

----| File Data |--------------------------------------------------
System:             Unknown File
File:               BlueSphere1l.DFB3.bin
Path:               C:\Users\Daniel\Desktop\ROM\gen
Compressed:         No
Length:             3145728 Bytes (24 Mbit)
CRC32:              011F09F8
MD5:                A8011C27 AD7ED9DE FC1BB2FD 09C682F4
SHA1:               6E05516E C90B4C41 81997F20 08384B7F B954F2DC
-------------------------------------------------------------------

BlueSphere1l.DFB3.bin is the overdumped one with Sonic 1
BlueSphere1l.DFB3 (2).bin is the overdumped one with a random game
BlueSphere1l.DFB3 (3).bin is the Sonic one forced to 20 Mbit and results in a valid Sonic & Knuckles - Sonic the Hedgehog (USA)
BlueSphere1l.DFB3 (4).bin is the random one forced to 20 Mbit we don't have and maybe don't need. This is a random other game aka the test version with one level of Blue Sphere.

Hiccup
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Re: [N64] [GENESIS] [32x] [GBA] Retrode 2 Dumps

Post by Hiccup » 28 Oct 2019 14:01

Hmm. Surely the way to dat these "cart combinations" would be to dump and dat each cart separately?

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dreimer
Posts: 94
Joined: 14 Nov 2015 13:26

Re: [N64] [GENESIS] [32x] [GBA] Retrode 2 Dumps

Post by dreimer » 28 Oct 2019 16:03

Well, right now this is the case. The only one missing is the "Random other cart" one which results in a similar result as using Sonic 1, but only with one level being accessible. The differences can be found here too: https://sonic.fandom.com/wiki/Blue_Sphere (Link from omonim2007's post)

But when reading this: https://segaretro.org/Lock-On_Technology we have no chance to add these as combined ROMs at all because any game would result in another SINGLE level being accessible depending on header data. So we should ignore that by now I guess.

omonim2007
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Re: [N64] [GENESIS] [32x] [GBA] Retrode 2 Dumps

Post by omonim2007 » 05 Dec 2019 04:30

Hi!

I begin to add redumps to DoM.

Can you make a new PCB photos of all Zelda's and Golden Sun carts?
I can't read any symbols.

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dreimer
Posts: 94
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Re: [N64] [GENESIS] [32x] [GBA] Retrode 2 Dumps

Post by dreimer » 05 Dec 2019 09:06

Sorry, camera was... special. Lucky I got a new phone today. Will do so later @ hame after work.

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dreimer
Posts: 94
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Re: [N64] [GENESIS] [32x] [GBA] Retrode 2 Dumps

Post by dreimer » 05 Dec 2019 21:25

Hopefully better: https://photos.app.goo.gl/DZ6vUpE2MU1pBc4K9
If not, feel free to tell me. In that case I wait for weekend and me being at home at daytime.

omonim2007
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Re: [N64] [GENESIS] [32x] [GBA] Retrode 2 Dumps

Post by omonim2007 » 06 Dec 2019 05:11

Thanks!

Preserved.

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dreimer
Posts: 94
Joined: 14 Nov 2015 13:26

Re: [N64] [GENESIS] [32x] [GBA] Retrode 2 Dumps

Post by dreimer » 07 Dec 2019 02:03

yw ^^ Glad I could help a bit.

(-1 on my list of topics ^^ Btw, yes, I did see the news for next week and Switch NES SNES stuff being updated, I try to add Japanese then too.)

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